Something nearly every classic game needs, is the display of a score. A simple text doesn’t look “game like” – so a normal “textsprite” wasn’t my choice for displaying the score.
In this article you find my implementation a score-display class for e3roid based on animated sprites. I could also have used “TiledSprites”, but I still have the vision of letting the numbers change with animation – but I haven’t started implementing this yet.
To use the source code below you first need a e3roid body. Best is to extend the code of the Tutorial “Handle touch events” on the e3roid-page. If you follow the instructions below, the course will be increased with each touch-action.
Here you see how a sample coding could look like: